

Much like previous Diablo titles, you’ll be left-clicking to move your character and attack monsters while pressing keys to perform abilities and drink potions. To stay true to the Diablo experience, we meticulously translated the finger tapping and swiping controls from mobile into the age-old mouse and keyboard. So stay awhile and listen as we delve into more details on the PC version of Diablo Immortal. In the end, the deciding factor was that we knew many of you would attempt to play this game through an emulator, thus leading us towards building a better experience. On one hand, we felt that we wouldn’t be doing the title justice by releasing a game originally designed for mobile on PC on the other hand, we wanted to make sure the game reached as many players as possible-especially our most dedicated PC fans. The decision to develop Diablo Immortal for PC was one that the team went back and forth on for a large part of the development process. Now it’s, what’s a matter, you don’t have credit cards. The whole thing felt hollow, more or less what I guess I expected from a mobile game simplified from D3. The world was incredibly empty, just moving from linear path to linear path. We have gone the extra mile to preserve major elements of the iconic Diablo control scheme so that you can slay monsters in the comfort of your own home chair. Yes, I unchecked all of the chat options in the menu, it wouldn’t go away. You asked, and we delivered! The team is proud to announce that Diablo Immortal will launch simultaneously on mobile and in Open Beta on PC-complete with cross-play and cross-progression.
